XCOM 2
M8 AVENGER
Viser 21–27 av 27 bidrag
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Oppdatering: 1. sep. 2016 @ 4.31

Added new "HD" 1024x1024 normal map texture to model. This gives a VASTE improvement in definition, and cleans up some dirtyness from the default Mass Effect 128x128 texture.

Oppdatering: 1. sep. 2016 @ 1.36

More texture improvements.

Oppdatering: 1. sep. 2016 @ 0.22

Improved some detailing in the textures.

Oppdatering: 31. aug. 2016 @ 21.17

Removed "upgrade item" code to make the rifle a permanent selection.
Now if you go up a tier, you can simply increase the damage stat in the ini to keep it playable.

Oppdatering: 31. aug. 2016 @ 20.07

Added some shinies. Not a lot, but enough imo to make it look like plastic + metal.
Also tweaked the bullet animation a bit more. Should be just as I wanted.

Oppdatering: 31. aug. 2016 @ 15.54

Added tags and pictures to mod.

Oppdatering: 31. aug. 2016 @ 15.28

Initial upload