ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Currency [OPEN SOURCE] (Discontinued)
Näytetään 111–120 / 162
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Päivitys: 23.6.2017 klo 11.15

  • reworked delivery cycle timer for NPCTrader child classes - catched some cases where value could overflow into minus values
  • corrected an error with refill rates
  • corrected an issue with the diminishing return calculation

Päivitys: 22.6.2017 klo 15.59

  • corrected stacking mod issue where items were not recognized correctly by NPC sell tables

Päivitys: 22.6.2017 klo 14.54

  • corrected delivery cycle timer
  • corrected create UniqueID function

Päivitys: 22.6.2017 klo 12.35

  • Referenced GoldDonkey correctly in order to cook it into the mod
  • changed buff to only be relevant to owner
  • added logic to limit extra pgd singleton to only one
  • reworked create unique id function
  • developed and added new logic for NPCTrader demand and supply
  • added new UI for CustomBlueprint creationg
  • added new UI for user exceeds supply or demand limit feedback
  • Deactivated all debugging code

Päivitys: 18.6.2017 klo 9.08

  • implemented victory plugin logic for item resolve
  • added gold pooping donkey

Päivitys: 7.6.2017 klo 10.50

  • added base Buff_Capitalism for future data operations, also added singleton actor in order to apply it to each user

Päivitys: 5.6.2017 klo 5.01

  • hotfix for CustomTables not beeing able to put into edit mode

Päivitys: 4.6.2017 klo 17.34

  • added new admin recognition logic
  • added base logic for set to neutral functionality of inheriting mods
  • removed old force unlock logic

Päivitys: 30.5.2017 klo 10.51

  • corrected set HeadOf reference logic
  • fixed an issue with the item resolve logic

Päivitys: 29.5.2017 klo 12.42

  • statistics processor now only sends information of maximum one trade actor at time to the web api