Tabletop Simulator

Tabletop Simulator

Shattered Ascension (Nova Version)
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Update: 6 Feb, 2018 @ 4:35pm

- Updated the links to the colliders of the race boxes

Update: 5 Feb, 2018 @ 2:21pm

- Updated the links to the race boxes models
- Rotated the race boxes so they are upright in their storage box

Update: 5 Feb, 2018 @ 9:29am

Update: 5 Feb, 2018 @ 9:26am

- Fixed a mistake and updated [5] The Great Game:
* Added a worldgate on Tempesta
* Replaced the Hostile Locals 1 on Mallice with a Hostile Locals 2
- Also updated the thumbnail of this map

Update: 3 Feb, 2018 @ 8:33am

- Fixed an error on [4] Downward Spirals

Update: 2 Feb, 2018 @ 5:15pm

In this update, the germans take over the map vault!

- Added the new tiles made by PsiComa
- Added a map token for [4] Celestial Treasures by EvilMinionGreen. Picture: http://www.astralvault.net/games/forum/viewtopic.php?f=23&t=1291
- Added a map token for [4] Chromatic Conquest by EvilMinionGreen. Picture: http://www.astralvault.net/games/forum/viewtopic.php?f=23&t=1292
- Added a map token for [4] Downward Spiral by Thrombozyt. Picture: http://www.astralvault.net/games/forum/viewtopic.php?f=23&t=1293
- Added a map token for [5] The Great Game by EvilMinionGreen. Picture: http://www.astralvault.net/games/forum/viewtopic.php?f=23&t=1294

Update: 30 Jan, 2018 @ 10:57am

Update: 27 Jan, 2018 @ 3:16pm

To reduce clutter: During the finalisation of the setup, if a map token/preset map has been used, GameStarter will delete the useless Home Systems that have been spawned on the player boards, as Home Systems should normally also have been spawned directly into the map. (Creuss Home System is not destroyed this way of course, as only the Creuss Gate is spawned in the preset map).

Update: 27 Jan, 2018 @ 12:12pm

Added snap points for active laws on the victory points board.

Update: 27 Jan, 2018 @ 11:01am

- To reduce clutter: During the finalisation of the setup, GameStarter will ask whether players used a preset map/map token. If they answer yes, GameStarter will delete the useless Home Systems that have been spawned on the player boards, as Home Systems should normally also have been spawned directly into the map. (Creuss Home System is not destroyed this way of course, as only the Creuss Gate is spawned in the preset map).