Tabletop Simulator

Tabletop Simulator

Shattered Ascension (Nova Version)
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Update: 6 Mar, 2018 @ 2:59pm

- Fixed a missing asteroid belt between Hope's End and Mecatol Rex on [5] Vortex of Strife

Update: 4 Mar, 2018 @ 2:39pm

- Updated [4] Substratum map token

Update: 17 Feb, 2018 @ 11:50am

- Updated [6] Chronosphere map token

Update: 17 Feb, 2018 @ 11:50am

Update: 17 Feb, 2018 @ 6:41am

- Added a map token for [4] Substratum by PsiComa. Picture: http://www.astralvault.net/games/SA/Maps/JPG/4_Substratum.jpg

Update: 15 Feb, 2018 @ 11:07am

- Missing Hostile Locals and Natural Wealth Domain Counter added to Hope's End on [4] Chromatic Conquest

Update: 15 Feb, 2018 @ 10:53am

- Fixed minor issues in [5] The Great Game.

Update: 11 Feb, 2018 @ 9:40am

- GameStarter: Changed the text of the "Discard a Secret Objective" step into "Each player shuffles one of his Secret Objectives back into the deck without showing it", because that's what we actually do. (rule change sanctionned by PsiComa)

Update: 11 Feb, 2018 @ 8:44am

- Shock Troops were spawned with a "plastic" material as opposed to "metal", meaning they had less shine than the other units. Shock Troops are now spawned with a "metal" material.

Update: 11 Feb, 2018 @ 6:13am

- [5] The Great Game map token updated to v2. Picture: http://www.astralvault.net/games/forum/viewtopic.php?f=23&t=1294&p=17377#p17377