Starbound
Melee Combo Movement
Visualizzazione di 1-6 elementi su 6
Aggiornamento: 11 giu 2017, 6:09

[1.2.1.0]
- If you use twohanded hammer, you can jump forward when attacking like npc's hammer AI.
- HAMMER TIME!!

Aggiornamento: 18 mag 2017, 5:48

[1.2.0.1]
- Uppercut jump height are decrased. (40 -> 25 / base : 15)

Aggiornamento: 18 mag 2017, 4:23

[1.2.0]
- fist weapons are modified.

Aggiornamento: 23 dic 2016, 17:02

[1.1.1]
- No more infinitly mid-air attack.

Aggiornamento: 21 dic 2016, 17:11

[1.1]
- If you attack in mid-air, your character keep height. Can attack birds more easily.
- No more super fast moving.

Aggiornamento: 15 ago 2016, 6:38