Stellaris
Pre-FTL Players - All FTL - Abandoned
Mostrando 21-30 de 35 aportaciones
< 1  2  3  4 >
Actualización: 29 OCT 2016 a las 11:05 a. m.

Drive levels now properly spaced in tech tree

Actualización: 23 OCT 2016 a las 9:37 a. m.

Heinlein 1.3 compatibility update.

Actualización: 23 AGO 2016 a las 3:34 p. m.

AI should now always choose FTL when available. Boost in availbility after 20 years and for AIs.

Actualización: 23 AGO 2016 a las 9:42 a. m.

STL ships should no longer get stuck in nebulas

Actualización: 22 AGO 2016 a las 5:44 p. m.

FTL tech weights now properly designed for 14 techs and 24 years average with 3 tech alternatives per draw

Actualización: 20 AGO 2016 a las 1:11 p. m.

FTL mapmode now properly colors according to the highest level FTL researched, and tooltips now tell you what level that is

Actualización: 19 AGO 2016 a las 6:25 p. m.

1.2.5 compatibility patch. Cleaned up unused code and added structure to when FTLs unlock.

Actualización: 17 AGO 2016 a las 7:18 p. m.

No change to the mod, just setting the game version back to 1.2.4 as the patch broke this mod and I've not figured out how just yet. for now, only 1.2.4 compatible, sorry.

Actualización: 15 AGO 2016 a las 6:30 p. m.

Tweak to STL drive to fix ships sometimes getting stuck outside their destination systems

Actualización: 14 AGO 2016 a las 8:18 a. m.

Real pictures by ined77