Stellaris

Stellaris

Pre-FTL Players - All FTL - Abandoned
Ergebnisse 21–30 von 35
< 1  2  3  4 >
Update: 29. Okt. 2016 um 11:05

Drive levels now properly spaced in tech tree

Update: 23. Okt. 2016 um 9:37

Heinlein 1.3 compatibility update.

Update: 23. Aug. 2016 um 15:34

AI should now always choose FTL when available. Boost in availbility after 20 years and for AIs.

Update: 23. Aug. 2016 um 9:42

STL ships should no longer get stuck in nebulas

Update: 22. Aug. 2016 um 17:44

FTL tech weights now properly designed for 14 techs and 24 years average with 3 tech alternatives per draw

Update: 20. Aug. 2016 um 13:11

FTL mapmode now properly colors according to the highest level FTL researched, and tooltips now tell you what level that is

Update: 19. Aug. 2016 um 18:25

1.2.5 compatibility patch. Cleaned up unused code and added structure to when FTLs unlock.

Update: 17. Aug. 2016 um 19:18

No change to the mod, just setting the game version back to 1.2.4 as the patch broke this mod and I've not figured out how just yet. for now, only 1.2.4 compatible, sorry.

Update: 15. Aug. 2016 um 18:30

Tweak to STL drive to fix ships sometimes getting stuck outside their destination systems

Update: 14. Aug. 2016 um 8:18

Real pictures by ined77