Counter-Strike 2

Counter-Strike 2

kz_floatingislands
Showing 1-5 of 5 entries
Update: 13 Oct, 2016 @ 12:45pm

Update: 30 Sep, 2016 @ 2:24pm

Update: 9 Sep, 2016 @ 8:11am

-Filename changed to _rc3
-Tuned down the green as people found it was a bit much
-Changed the section on the outside of the building that ruined the flow of the map
-Changed the lighing inside the large building to be consistent thoughout and added torches as sources of light.
-Added lighing to the part underneath the island as people felt it was too dark
-Changed a texture that blended in with the ladder model
-Fixed some ladder bugs
-Minor changes to improve flow on some sections

Update: 3 Sep, 2016 @ 6:08am

Changenotes:
-Filename changed from kz_floatingislands_rc1 to kz_floatingislands_rc2.
-Remodeled the building on the last island.
-Changed some things on the building on the first islands.
-Changed lighting so it doesn't feel so bland.
-Added torches to most of the indoor areas to give a logical light source and detail the map.
-Added trees and rocks to the islands to fill out space and detail the islands
-Added more props indoors and changed some that didn't really fit the theme
-Changed some of the jumps to improve the experience and removed a stupid minor perf sc
-Made map slightly longer
-Retextured most of the map to make it both look better and easier to spot blocks in some areas.
-Fixed texture alignments
-Further optimization
-Changed ladder props so that they are the same throughout the maps
-Probably something else that i don't remember

Update: 6 Aug, 2016 @ 3:11pm