FortressCraft Evolved

FortressCraft Evolved

Shadow's Enhanced Automation
Showing 11-20 of 21 entries
< 1  2  3 >
Update: 4 Oct, 2016 @ 12:20pm

Update: 30 Sep, 2016 @ 5:07pm

Update: 29 Sep, 2016 @ 10:06pm

Update: 29 Sep, 2016 @ 8:52pm

Updated UI's of Machines (Conveyor Filter is Orignal)

Added Thief Master Machine - Combo of 4 Thieves with Filter Set

Auto Upgrader can now follow a path of blocks for upgrading into Conveyors..

AutoBuilder can now create spaces Forward/Side between rows and Build a Platform.

AutoStairs/AutoTracks can create a Base that has different Blocks for the Platforms/Steps.

AutoExcavator can Offload to a Storage Hopper

...

Update: 22 Aug, 2016 @ 3:34pm

Uploaded a new version.
1) XML folder renamed to Xml.
2) Pausing and Unpausing can be accomplished using either the "Pause" button or the "." Period Button.

I removed the mod folder, unsubscribed and resubscribed to the mod to see if that procedure would create a folder named Xml. (Not sure if the linux people need to do this or not but it did give the correct naming under Windows 10 which would not have renamed the existing folder just downloaded into the existing XML folder.

Update: 17 Aug, 2016 @ 9:52am

Custom Icons added
Width Settings using Keyboard +- also use +- not on keypad and if those don't work because of your laptop keyboard you can try using / and \ (slash/backslash)

Update: 8 Aug, 2016 @ 8:29am

Updated Max Power Calculations for Machines

Update: 7 Aug, 2016 @ 8:15pm

Fixed Load issue with other Mods

Update: 7 Aug, 2016 @ 8:00pm

Update: 6 Aug, 2016 @ 10:19am