Arma 3
D-Day [Coop 10] v1.85
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Actualización: 20 AGO 2016 a las 8:45 a. m.

Actualización: 20 AGO 2016 a las 8:04 a. m.

Changes to: bunker destruction script, improved frame rate, added some sfx - bodies flying into the air, improved landing process and number of deaths. Save game is now disabled. SP must use LAN server for respawn.

Actualización: 15 AGO 2016 a las 10:11 a. m.

Actualización: 15 AGO 2016 a las 8:59 a. m.

Improved FPS. Changed simulation for beach objects. Added second LC - destroy. Fixed floating tracked APC in Colleville. Adjusted 101st airborne IP. Made it a little easier to get off the beach. Set unitpos "up" for some garrisoned enemy in Colleville.

Actualización: 15 AGO 2016 a las 12:03 a. m.

Change in hit radius made artillery too strong. Landing craft now indestructible.

Actualización: 11 AGO 2016 a las 2:04 a. m.

Changed blood texture size and added wsmall. Tweaked smoke and particles. Changed paras drop point. Changed SP savegame options.

Actualización: 11 AGO 2016 a las 1:46 a. m.

Changed SP save game options.

Actualización: 10 AGO 2016 a las 1:49 p. m.

Increased prob of player death on beach. Changed artefect script to increase prob of player target _target, 30 + random 50. Changed time of day. Changed lighting. Increased frame rate on beach +5 FPS. Adjusted end mission sequence.

Actualización: 10 AGO 2016 a las 1:14 a. m.

Actualización: 9 AGO 2016 a las 7:29 a. m.

Reduced object count on beach. Adjusted sound volume on 2 loops. OB1 / 2 completion trigger sooner. Changed respawn trigger on beach exit. Removed tanks. Added more wrecks and blood in water. Improved frame rate on beach.