Arma 3
D-Day [Coop 10] v1.85
Affichage des entrées 11-20 sur 22
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Mis à jour le : 20 aout 2016 à 8h45

Mis à jour le : 20 aout 2016 à 8h04

Changes to: bunker destruction script, improved frame rate, added some sfx - bodies flying into the air, improved landing process and number of deaths. Save game is now disabled. SP must use LAN server for respawn.

Mis à jour le : 15 aout 2016 à 10h11

Mis à jour le : 15 aout 2016 à 8h59

Improved FPS. Changed simulation for beach objects. Added second LC - destroy. Fixed floating tracked APC in Colleville. Adjusted 101st airborne IP. Made it a little easier to get off the beach. Set unitpos "up" for some garrisoned enemy in Colleville.

Mis à jour le : 15 aout 2016 à 0h03

Change in hit radius made artillery too strong. Landing craft now indestructible.

Mis à jour le : 11 aout 2016 à 2h04

Changed blood texture size and added wsmall. Tweaked smoke and particles. Changed paras drop point. Changed SP savegame options.

Mis à jour le : 11 aout 2016 à 1h46

Changed SP save game options.

Mis à jour le : 10 aout 2016 à 13h49

Increased prob of player death on beach. Changed artefect script to increase prob of player target _target, 30 + random 50. Changed time of day. Changed lighting. Increased frame rate on beach +5 FPS. Adjusted end mission sequence.

Mis à jour le : 10 aout 2016 à 1h14

Mis à jour le : 9 aout 2016 à 7h29

Reduced object count on beach. Adjusted sound volume on 2 loops. OB1 / 2 completion trigger sooner. Changed respawn trigger on beach exit. Removed tanks. Added more wrecks and blood in water. Improved frame rate on beach.