Starbound
WEdit - World Edit Tech
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Actualización: 22 AGO 2016 a las 22:26

- Debug squares now indicate what blocks are affected by the Pencil, pinned Blocks and pinned MatMods.
- A brush shape and sizes can now be set for the Pencil, pinned Blocks and pinned MatMods in the matter manipulator upgrade panel.
- This requires the Manipulated UI mod to be installed. Note that the mod still works fine without this mod.
- Changing settings using Manipulated UI no longer requires a /reload; changes apply automatically every second.

Actualización: 13 AGO 2016 a las 14:49

- Certain settings of the mod can now be adjusted in an interface found in the Matter Manipulator upgrade panel.
- This requires the Manipulated UI mod to be installed. Note that the mod still works perfectly fine without this mod.

- The amount of materials, matmods, objects and liquids found in copies made using the Stamp and Schematic Maker are now logged to the starbound.log file.

- Bugfix: Only the dash tech now runs WEdit. The previous release (v1.0.5.1) had WEdit activated on all techs, resulting in functions being executed multiple times.

Actualización: 11 AGO 2016 a las 8:41

- Schematics can now be made using the Schematic Maker to paste copies at a later time.
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#schematic-maker

- Copies made with the Stamp can now be flipped horizontally and vertically using the Flip Tool.
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#flip-tool

- Pasting is now much more efficient; needless iterations after the background is filled with blocks and placeholders are skipped over.

Actualización: 9 AGO 2016 a las 13:57

- Copies can now be pasted in different worlds or after reloading the game.

- Block Pinner tool.
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#block-pinner

- MatMod Pinner tool.
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#matmod-pinner

Actualización: 31 JUL 2016 a las 1:29