Starbound
WEdit - World Edit Tech
Mostrando 11-20 de 25 aportaciones
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Actualización: 5 JUL 2017 a las 12:55 p. m.

Fix NoClip drifting.

Actualización: 8 JUN 2017 a las 12:06 p. m.

Actualización: 9 MAR 2017 a las 10:03 a. m.

Small bugfix that prevented the tech from working for some users.

Actualización: 6 FEB 2017 a las 12:44 p. m.

Actualización: 6 FEB 2017 a las 12:20 p. m.

Actualización: 29 ENE 2017 a las 4:23 p. m.

- Compact Interface added, see: https://github.com/Silverfeelin/Starbound-WEdit/wiki/Compact-Interface
- Some small code improvements and bugfixes.

Actualización: 31 AGO 2016 a las 11:13 a. m.

- bugfix: Removed other tech files again, this time for good! Sorry to anyone who encountered the same problems as found in WEdit v1.0.5.1.

Actualización: 25 AGO 2016 a las 10:26 a. m.

- The item box can now found in the basic [C]rafting menu.
- Pasted objects are now oriented correctly (left/right), instead of facing the center of the paste.
-- Flipping objects may not work as expected for all objects.
- Uninit now resets the body state; it will no longer appear as if you're flying instead of walking when warping.

Actualización: 23 AGO 2016 a las 6:57 p. m.

- bugfix: Stamp and other tools fixed that no longer worked in v1.0.5.4
- Addition of Erchius to the Modifier.
- Automatic tile locking prevents multiple tasks attempting to perform the same action; increasing performance of tools such as the Pencil.

Actualización: 23 AGO 2016 a las 2:01 a. m.

- MatMod Remover:
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#matmod-remover

- Addition of the Erchius matmod to the Modifier.