Distance

Distance

Crash Cove
Viser 1–7 av 7 bidrag
Oppdatering: 23. juni 2017 @ 10.55

- Removed a few redundant Gravity Triggers.

Oppdatering: 22. juni 2017 @ 11.48

- Added animations to the CTR Startline Flag, as well as the ocean, and the mist thrown up by the waterfalls. The world seems a bit more lively now.

- Changed Boost Pads to use Force Zones instead of Gravity Triggers.

Oppdatering: 25. feb. 2017 @ 14.29

- Removed the checkpoint "Power" crates from the victory lap. Kinda pointless, as you would only hit them if you went exploring, and also kinda pointless as they would spawn you further away from the finish compared to the lap teleporter.

Oppdatering: 6. jan. 2017 @ 7.39

- Enabled the Main Menu Tag. Should be useable as a main menu once again.

Oppdatering: 22. des. 2016 @ 16.26

Hotfix to Adjust the Level Editor Car Spawner, allowing use of the map as a main menu.

Oppdatering: 22. des. 2016 @ 16.04

Now that updating levels is fixed, Theres been a major update here!

-Particles Reworked
Each particle system has been replaced with an upgraded one, whether visually, or area coverage.

-Textures Upgraded
Now your wood, ACTUALLY looks like wood and not some cyber-wood-like-thing.

-Checkpoints Realigned
We finally worked out how to get the Refractors in the box, we aren't sure if they are broken or not while inside it though.

-Kill Grids Removed
Ok, not all of them... Falling out of Bounds, Touching Nitro Crates, or the "Lap Grid" are still very lethal, very REAL killgrids. That being said, the "Lap Grid" has been made smaller, and visable, so you can work out skips to your hearts content. You'll still be able to get that retro feel if you want.

-Upgraded Obstacles
A few Potions on the final lap didn't get their dose of Wumpa Juice. It has been rationed out properly this time.

-Added Victory Confetti
Because who doesn't like Victory Confetti after winning.

Oppdatering: 30. juli 2016 @ 17.26

Uploaded Map