Total War: WARHAMMER
Guv's Chosen Berserkers unit
1–10 из 25
< 1  2  3 >
Обновление: 20 авг. 2017 г. в 7:53

Increased melee defence by +12
Now they should be significantly better than Marauder berserkers and have that extra durability in combat, but still lacking in defence to the rest of the chosens.

Обновление: 19 авг. 2017 г. в 10:25

Added infighting immunity. Overlooked this.

Обновление: 10 авг. 2017 г. в 10:41

Increased unit size by +20 (matching Chosens)

Reduced cost from 1600 to 1300
Reduced upkeep from 400 to 350
Reduced create time by -1

Reduced hitpoints by -36 (matching Chosens)
Reduced Leadership by -30
Increased armour by +55
Reduced melee attack by -3
Increased charge bonus by + 6

Increased Weapon damage by +41
Reduced Armour-Piercing damage by -6
Removed Anti-Infantry bonus

Reduced running speed by -4, Altered the Battle_Entity to match Chosens

Removed Improved Frenzy, custom ability
Changed Unbreakable to Immune to Psych

Added Frenzy and Berserk

Changed bulletpoints

Changed building from Pillar of Skulls to Barracks_lvl3

Changed Animations to Marauder Berserkers

Changed spacing

Changed unit quality significantly

Altered Variantmeshes

Обновление: 28 фев. 2017 г. в 7:17

upkeep reduced by -20

bretonnia update

Обновление: 4 фев. 2017 г. в 8:52

Now has hitpoints equal to other Chosens. Calculation mistake

Обновление: 4 фев. 2017 г. в 8:43

Removed cap!

Обновление: 4 фев. 2017 г. в 8:40

fixed recruitment cost to be equal to multiplayer.
reduced upkeep by -30

Increased armour by +5
Increased hitpoints to (almost equal to other chosens)
Increased melee defence by +2
Increased armour piercing by +2 and increased bonus_v_infantry by +6
reduced charge bonus by -7
removed Unbreakable attribute (inbued in ability, don't worry)

Added new ability: Improved Frenzy


added loading screen info

Обновление: 9 дек. 2016 г. в 11:26

Wood elves update.

Обновление: 27 ноя. 2016 г. в 4:56

increased cost by 25
reduced attack by -7
reduced melee defence by -6
reduce base weapon damage by -2 and piercing by -6
added very small splash (like flagellants)
removed increased attack interval.

Обновление: 16 ноя. 2016 г. в 13:12

Fixed unit scaling depending on what unit size you have.

decreased cost by 5