Total War: WARHAMMER

Total War: WARHAMMER

Guv's Chosen Berserkers unit
Viser 1–10 av 25 bidrag
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Oppdatering: 20. aug. 2017 @ 7.53

Increased melee defence by +12
Now they should be significantly better than Marauder berserkers and have that extra durability in combat, but still lacking in defence to the rest of the chosens.

Oppdatering: 19. aug. 2017 @ 10.25

Added infighting immunity. Overlooked this.

Oppdatering: 10. aug. 2017 @ 10.41

Increased unit size by +20 (matching Chosens)

Reduced cost from 1600 to 1300
Reduced upkeep from 400 to 350
Reduced create time by -1

Reduced hitpoints by -36 (matching Chosens)
Reduced Leadership by -30
Increased armour by +55
Reduced melee attack by -3
Increased charge bonus by + 6

Increased Weapon damage by +41
Reduced Armour-Piercing damage by -6
Removed Anti-Infantry bonus

Reduced running speed by -4, Altered the Battle_Entity to match Chosens

Removed Improved Frenzy, custom ability
Changed Unbreakable to Immune to Psych

Added Frenzy and Berserk

Changed bulletpoints

Changed building from Pillar of Skulls to Barracks_lvl3

Changed Animations to Marauder Berserkers

Changed spacing

Changed unit quality significantly

Altered Variantmeshes

Oppdatering: 28. feb. 2017 @ 7.17

upkeep reduced by -20

bretonnia update

Oppdatering: 4. feb. 2017 @ 8.52

Now has hitpoints equal to other Chosens. Calculation mistake

Oppdatering: 4. feb. 2017 @ 8.43

Removed cap!

Oppdatering: 4. feb. 2017 @ 8.40

fixed recruitment cost to be equal to multiplayer.
reduced upkeep by -30

Increased armour by +5
Increased hitpoints to (almost equal to other chosens)
Increased melee defence by +2
Increased armour piercing by +2 and increased bonus_v_infantry by +6
reduced charge bonus by -7
removed Unbreakable attribute (inbued in ability, don't worry)

Added new ability: Improved Frenzy


added loading screen info

Oppdatering: 9. des. 2016 @ 11.26

Wood elves update.

Oppdatering: 27. nov. 2016 @ 4.56

increased cost by 25
reduced attack by -7
reduced melee defence by -6
reduce base weapon damage by -2 and piercing by -6
added very small splash (like flagellants)
removed increased attack interval.

Oppdatering: 16. nov. 2016 @ 13.12

Fixed unit scaling depending on what unit size you have.

decreased cost by 5