Starbound
Blood Mod
7개 중 1~7개 표시 중
업데이트: 2017년 1월 14일 오후 8시 40분

-Updated damage files to work with Starbound 1.2 patch that added elemental damage, new hit types, and sounds.

업데이트: 2016년 8월 5일 오후 7시 46분

업데이트: 2016년 7월 30일 오전 1시 01분

-Redrawn foreground blood splatter animations to improve smoothness and increase clarity to target
-Fixed no death blood effects for electric pistol damage
-Reduced foreground blood splatter for daggers and ranged weapons
-Fixed multiple visual errors with range damage:
Duplicated blood effects appearing in front of characters making it difficult to see target
Incorrect start animation positions
Incorrect velocity

업데이트: 2016년 7월 28일 오전 8시 07분

-Removed hit bleeding effects from Default damages. This will remove bleeding from block attacks and acid rain. Currently unknown if something else gets disabled as well. This effect was used for mostly everything in the early versions of the game.

업데이트: 2016년 7월 27일 오후 12시 51분

v1.2
-Added gore piles on kills (experimental)
-Minor blood amount adjustments for bladed weapons

업데이트: 2016년 7월 25일 오후 11시 10분

v1.1
-More color variance for blood drops
-Increased duration of hit blood stains
-Fixed infinite x-axis velocity for blood drops and added variances

업데이트: 2016년 7월 24일 오후 8시 24분

0.7a (Early Access) to 1.0
-Updated to match changes made to weapon effects and sounds in version 1.0 of the base game
-Blood splatter "embers" now stains the environment and stay for a longer time
-Reduced blood size alternate file temporarily removed