Unturned
XtremelyEvil Vanilla Weapons Mod
Affichage des entrées 41-50 sur 53
< 1  2  3  4  5  6 >
Mis à jour le : 4 aout 2016 à 12h43

Mis à jour le : 3 aout 2016 à 20h00

Major Bug Fixes!

  • The Lynx can now be reloaded
  • The Lynx mag can no longer be turned into scrap metal
  • The Enforcer is spawnable/in the right folder
  • All weapons are scrappable
  • Although it cannot destroy trees, the Alien Mining Laser can now mine rocks

    If their were any bugs i left out, please let me know!

Mis à jour le : 31 juil. 2016 à 14h24

Here is the update i promised to release. In it are two new weapons! The first is an AA-12 auto shotgun, called the Demolisher. Its id is 30027, and its mag is 30028. In addition, there is an Alien Mining Laser. It does incredible amounts of damage, but only has a range of 10 meters. Also, the laser doesnt look very pretty but in game purpose it is fine. Its id is 30030, and its mag is 30031.

In addition, i have made a few iron sights for the Stormgewehr, Liberator, Grenade Launcher and the Enforcer. The models for the Lynx and the Lever-Action are now scaled to look better. The Lever action saddly does not have a custom animation. Somehow it became broken. I will release it when it is fixed. Finally, the Grenade Launcher has been tweaked. It does more damage against zombies and cars, and has a smaller explosion radius to reduce self damage. Look forward to the next update, i am adding many more guns

Mis à jour le : 29 juil. 2016 à 16h26

Spawn tables are now properly balanced. You now find my weapons where you would expect them to, with what I consider a balanced spawn rate.

Mis à jour le : 26 juil. 2016 à 19h47

Finally got around to making these items spawn in the official maps. You can now find my guns in their respective locations. The spawn values may have to be tweaked because i didn't thouroughly check the maps for spawn rarity. If so, please tell me if an item spawns too much/too less or not at all. The next priority: Custom iron sights

Mis à jour le : 26 juil. 2016 à 16h35

Sorry about the late patch. My internet died for a while, but the mod is now compatible with the Karambit mod. To make up for the mistake i am releasing a new gun early: The Tommy Gun (id is 30020, clip is 30021)

Mis à jour le : 26 juil. 2016 à 8h51

Your ears can now be spared! Gun sounds are now much quieter. Also, look for the next update within today and tommorow!

Mis à jour le : 25 juil. 2016 à 18h57

Grenade Launcher does more damage against vehicles

Mis à jour le : 25 juil. 2016 à 18h45

Gave the Stormgehwehr and the Liberator more vanilla-like sounds

Mis à jour le : 25 juil. 2016 à 9h04

Tweaks:

  • Increased the accuracy of the Lever-Action, Stormgehwehr, and Liberator
  • (Hopefully) fixed a bug in which players could load the Grenade Launcher with Liberator Magazines
  • The Grenade Launcher does signifigantly less damage against vehicles