Unturned
XtremelyEvil Vanilla Weapons Mod
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Mis à jour le : 16 avr. 2022 à 23h01

Mis à jour le : 6 aout 2020 à 15h19

Mis à jour le : 22 juil. 2020 à 11h41

Mis à jour le : 11 juil. 2020 à 17h33

Mis à jour le : 14 mai 2020 à 13h34

Mis à jour le : 10 mai 2020 à 15h09

Mis à jour le : 23 avr. 2020 à 15h27

*NOM NOM NOM!*
Apparently, pump action and break action guns consume their mags when empty by default, even though normal shells already have this behavior in their data. Don't use the new shotgun loops with the Bluntforce and the Masterkey for this reason unless you wish to lose them. We have changed the Lever-Action, it's little brother, and the Greyhound to be bolt action and semiautomatic respectively until this behavior is no longer coded into the game.

Mis à jour le : 23 avr. 2020 à 13h08

- FIxed Folded Coyote and Greyhound animations.
- Callahan no longer rejects it's only magazine.

Mis à jour le : 22 avr. 2020 à 21h51

- Added 5 new guns and 5 melee weapons (check pics above).
- Added new ammo boxes - 12 gauge shells, slugs, and high caliber civilian.
- Added shell and bullet loops for buckshot, slugs, Peacekeeper, and Henry. Reusable and increase reload speed.
- Individualized all item spawn tables for maximum precision and predictability.
- Trello board has received a face lift to make ID acquisition much more pleasant.
- General polishing of old models and icons.
- Changed IDs to be compatible with MO weapons


Thanks to Dumfoozle and Danuvian for more models and feedback. Credit to Sirba and Letgalian for concept art.

Mis à jour le : 5 janv. 2020 à 15h44