Prison Architect
Road Sensors (Compact Edition)
กำลังแสดง 1-5 จาก 5 รายการ
อัปเดต: 28 ม.ค. 2020 @ 4: 54am

อัปเดต: 21 ก.พ. 2019 @ 3: 02pm

อัปเดต: 13 ต.ค. 2016 @ 1: 12pm

- Added a 3/6/9 seconds interval timer when checking for vehicles/staff. Click this button to let vehicles and staff wait longer/shorter in front of a gate (default=6sec).
Added a 1/2/3 seconds interval timer when storing the Triggered value. This makes it possible to have pulsating statuslights. Interval 1 or 2 = Solid light, 2 or 3 = flashing light. This depends on how fast the game 'forgets' the Triggered value by itself = your CPU power. If it's not pulsating at 3 then you probably have an even slower machine than me...
- Added a Perimeter Statuslight, found in the Objects menu. It can be placed on a perimeter wall (duh).

อัปเดต: 9 ก.ย. 2016 @ 2: 13am

Removed sounds on doorservos to keep them silent.

อัปเดต: 23 ก.ค. 2016 @ 12: 02pm