Prison Architect
Road Sensors (Compact Edition)
1–5 из 5
Обновление: 28 янв. 2020 г. в 4:54

Обновление: 21 фев. 2019 г. в 15:02

Обновление: 13 окт. 2016 г. в 13:12

- Added a 3/6/9 seconds interval timer when checking for vehicles/staff. Click this button to let vehicles and staff wait longer/shorter in front of a gate (default=6sec).
Added a 1/2/3 seconds interval timer when storing the Triggered value. This makes it possible to have pulsating statuslights. Interval 1 or 2 = Solid light, 2 or 3 = flashing light. This depends on how fast the game 'forgets' the Triggered value by itself = your CPU power. If it's not pulsating at 3 then you probably have an even slower machine than me...
- Added a Perimeter Statuslight, found in the Objects menu. It can be placed on a perimeter wall (duh).

Обновление: 9 сен. 2016 г. в 2:13

Removed sounds on doorservos to keep them silent.

Обновление: 23 июл. 2016 г. в 12:02