Starbound
Frackin' Universe
1,295 sonuçtan 1221 ile 1230 arası gösteriliyor
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Güncelleme: 28 Tem 2016 @ 14:49

changed shiplocker patch from a replace to an add. Should fix conflicts with mods adding to ship locker

Güncelleme: 28 Tem 2016 @ 14:35

… seeds as input for soaked wheat (which is then used on the sprouting table). includes new graphics for the sprouted and soaked wheat, to further differentiate them from wheat seeds and wheat itself (eg, to assist those with color blindness). This change is intended to make the wheat input for the chain leading to malt renewable, similar to hops and other input crops. (previously wheat seeds where used. as wheat only drops one seed when harvested, this meant it was a net loss)



moved swimboost effects to /stats/effects/swimboost as per vanilla

fixed the FU swimboost effects to actually work properly, made the same change to FR versions

Güncelleme: 28 Tem 2016 @ 13:23

tarexplosion2 fix

Güncelleme: 28 Tem 2016 @ 12:14

troll updates/fixes

huge/mega/immense worlds reworked a bit...hopefully we get less weird generation on those planet sizes now

rebalanced beamgun damage to be much lower, and energy cost higher

Güncelleme: 28 Tem 2016 @ 9:44

ansible fixed

Güncelleme: 28 Tem 2016 @ 9:41

raptor jumps tweaked. beware. they can, and will , follow you just about anywhere.

Güncelleme: 28 Tem 2016 @ 8:01

fix for ansible calling for a non-existent ore

added more life to the outpost

Güncelleme: 28 Tem 2016 @ 7:09

fix for startup crash due to circuitboard having two price entries


fixed trap area in nitrogen pool in shoggoth dungeon. you can escape it now.


added grass to science outpost

Güncelleme: 28 Tem 2016 @ 6:44

all crafting resources should have a value set for selling now


ansible prices increased a great deal. will probably need further adjustments.

Güncelleme: 27 Tem 2016 @ 21:20

garpberry crash fix