Starbound
Macrochip
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更新:2017年2月19日 @ 6時07分

Macrochip Workstation
You can now upload/download/erase a stack of inserted chips rather than just single ones.

Megamacrochip
Now has a platform 'top.' May require breaking and replacing such objects ingame to enable those already placed.

更新:2017年2月19日 @ 5時18分

更新:2017年2月19日 @ 4時33分

Macrochips / Macrochip Workstation
Attempting to optimize some parts to improve fps.
Randomized circuit name XXXXX-XXXXX-XXXXX added. This is to help the workstations recognize when a different chip is inserted - they now only check the name instead of comparing the whole contained data of that chip, rather than comparing its whole stored data with what they've already read in.

Definable Buttons
Sound option checkbox added.

更新:2017年2月16日 @ 12時53分

更新:2017年2月16日 @ 11時34分

更新:2017年2月11日 @ 13時51分

更新:2017年2月11日 @ 13時38分

Added Relay objects, which don't do much (output equals input) but felt they should be included. Like my other logic gate objects, they can be 'reskinned' whilst unconnected via interaction. Foundry Relays can be fashioned from Foundry NOT gates.

更新:2017年2月9日 @ 12時46分

The revised and additional logic objects added now can be cycled thru the current six skins and a new 'hidden' option whilst they are unwired.

更新:2017年2月4日 @ 12時19分

Fixed shift and right click to cylce backwards thru Mult-Remote Inputs.

Right clicking the Wiring icon will cycle through the available wire colors on the Macrochip (shift to cycle backwards) besides the normal keyboard presses and the icon will also show the current wire color.

更新:2017年2月3日 @ 14時56分