Starbound
Macrochip
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Aggiornamento: 3 feb 2017, 14:23

Aggiornamento: 1 feb 2017, 3:48

Fix for Item Sensor: Triggers on player character proximity now if that character has the item in their inventory, as was intended. (NB: Also triggers on npc carrying item, placed object or loose item nearby.)

Aggiornamento: 12 gen 2017, 12:34

Aggiornamento: 12 gen 2017, 12:20

Aggiornamento: 12 gen 2017, 11:47

Added a 'Minimacrochip': a 2x2 tile macrochip with 2 inputs and 2 outputs.

Aggiornamento: 4 gen 2017, 15:03

The right mouse button now deletes wires leading to a hovered over components input or output node or deletes a hovered over grey wire node whilst you are in Wiring mode on the Macrochip boards.

Aggiornamento: 23 dic 2016, 4:43

Aggiornamento: 23 dic 2016, 4:41

Aggiornamento: 22 dic 2016, 5:32

Aggiornamento: 3 dic 2016, 8:36