FortressCraft Evolved

FortressCraft Evolved

steveman0's Mass Storage Stockpiler
Showing 11-20 of 27 entries
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Update: 20 Aug, 2016 @ 9:45pm

Added another catching case where it might ignore the lock on initialization.
Patched out initialization condition that would allow a locked inventory to collect items on load

Update: 18 Aug, 2016 @ 7:20am

Patched out initialization condition that would allow a locked inventory to collect items on load

Update: 17 Aug, 2016 @ 7:08pm

Fixed the item search function for items with default vals other than 0

Update: 16 Aug, 2016 @ 5:27pm

Fixed the item search function for items with default vals other than 0

Update: 13 Aug, 2016 @ 11:14pm

Fixed text search for blocks that didn't have value entries

Update: 12 Aug, 2016 @ 11:05pm

Fixed text search for blocks that didn't have value entries

Update: 12 Aug, 2016 @ 7:50am

New feature!
Added inventory lock option. When enabled the port will not collect any additional items. This is useful for high cost items that you don't want to stock 25/50/100 in its local inventory. This enables much smaller minimum effective stock limits. Also added serialization to it!

Update: 11 Aug, 2016 @ 11:14pm

New feature!
Added inventory lock option. When enabled the port will not collect any additional items. This is useful for high cost items that you don't want to stock 25/50/100 in its local inventory. This enables much smaller minimum effective stock limits.

Update: 3 Aug, 2016 @ 4:33pm

Fixed the drone wandering off never to be seen again when depositing non-stackables

Update: 2 Aug, 2016 @ 4:11pm

Updated to migrate to cross-mod compatible UI