Left 4 Dead 2

Left 4 Dead 2

Globally Offensive M16 (Version 2)
目前顯示第 1-4 項,共 4 項
更新:2018 年 1 月 11 日 @ 下午 3:22

Updated to Version 2:
- Edited mesh to address a number of smoothing and UV issues.
- Material and textures edted for better overall quality, including redrawn trademarkings and fire select markings.
- Edited foreend to better resemble the M16A2.
- Edted UV on flashlight zipties to give them proper coloring.
- Replaced the terrible M4A1-S charging handle with the better M4A4 mesh.

更新:2017 年 9 月 24 日 @ 下午 3:35

- Fixed a stupid texture error. Valve seems to have mistakenly overlayed part of the M4A1-S receiver texture on the magazine and somehow I didn't catch this before release. This is now fixed.

- Added a normal/bump map and tweaked shaders slightly.

更新:2016 年 7 月 9 日 @ 下午 9:04

- Pre-release fix of the world model magazine.

更新:2016 年 7 月 9 日 @ 下午 8:30