Left 4 Dead 2

Left 4 Dead 2

Globally Offensive M16 (Version 2)
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Uppdatering: 11 jan, 2018 @ 15:22

Updated to Version 2:
- Edited mesh to address a number of smoothing and UV issues.
- Material and textures edted for better overall quality, including redrawn trademarkings and fire select markings.
- Edited foreend to better resemble the M16A2.
- Edted UV on flashlight zipties to give them proper coloring.
- Replaced the terrible M4A1-S charging handle with the better M4A4 mesh.

Uppdatering: 24 sep, 2017 @ 15:35

- Fixed a stupid texture error. Valve seems to have mistakenly overlayed part of the M4A1-S receiver texture on the magazine and somehow I didn't catch this before release. This is now fixed.

- Added a normal/bump map and tweaked shaders slightly.

Uppdatering: 9 jul, 2016 @ 21:04

- Pre-release fix of the world model magazine.

Uppdatering: 9 jul, 2016 @ 20:30