Dying Light

Dying Light

Hook Island V 0.9.3
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Update: 21 Jul, 2016 @ 5:18am

-)2 new quests! + 1new sidequest (pick guitars)
-)Added some collactables (guitars u can pick up, there are 13 at the moment more will come soon)
---> its the second quest, dont know why, but have to change this, but u can pick another quest

.)added to all questions more wait timers between the waves and boss fights, so u have short moment to come down :D
.)changed the positions of the quets
.)added little more details into the interior house where the camper (trailer) is. Outside of the ammunation, turn right go up the street there it is

Labor:
-U are finaly able to go to the labor (door was closed dont know why), but u have to do the quest first
-added more light to labor
-added zombies to Labor (Tunnel, only in the first part of the Tunnel)
-added a quest there

Building Site:
-Building Site is bigger now (Container is bigger too)
-changed the quest there, its longer now and u have to turn on the electricity first
-changed the lockpick to middle and hard (was very hard before)
-added a crane to building site
-added some light outside the building site (have to turned on, play the quests)

Antenna:
-added a bigger area at the top
-added a quest there
-added ZipLines

Gas Station:
-added some vehicles to Gasstation
-Gas Station Building is now higher, so the goon doesnt hit the ceiling

-)fixed light on the Island with the waterfall (all (i think that was all) env probe bugs) (it was dark on some parts of the island with the waterfall)
-)added some Stones to Beach Island (Details)
-)fixed light (env probe) at the camp (houses)
-)fixed some flying gras and trees (Beach Island at the Camp)

-started to build the bank interior

Update: 14 Jul, 2016 @ 5:53am


-)added a room, to tunnel
-added some details to the room
-fixed the light in tunnel
-added some light

Quests: (2new)
-)added a new Quest (Tunnel)
-added another Quest (Caves)

-)University Break Mission change --> changed the Sound when u get to the Screamer

-)added Catwalk to the Antenna (u can climb up now, but need more details)

Update: 13 Jul, 2016 @ 2:11pm

(some small bugfixes)

-)added a ZipLine into the Cave

-)fixed the Mission at the Camp, the door of the Shop opens now when u killed all Zombies

-)fixed some Terrain buggs (Beach Island)

Update: 12 Jul, 2016 @ 9:15am


-)Added a Camp (On the island with the beach its behind the mountain at the lake, but i did a quest there)

-)added catwalk to lighthouse

-)added 2 more missions

-)fixed some wholes in the cave where u was able to see through the map
-added more detail to the cave (added a save Zone (zombies and more details will come in the next patch with a quest))
-added some more detail to the cave
-added some Zombies to the cave
-maybe i set the part with the lake to pvp (cave)

Update: 9 Jul, 2016 @ 7:30am

-added Ziplines (right Zipline is the right one, in the game u understand ;) (Highrises) )

-added connections beetwen highrises roofs, There Should be a way to all Highrise Roofs (without going down and up again) (Ziplines and Catwalks) (havent tested all catwalks, if u cant reach the other building pls tell me)

-changed the stairs part of the university, its now easier to get in the bathroom

-added some sounds to the univserity

-added a barikade at the stairs (down at the Boss)

-added some "Fall Amoritizer" at the Highrises (Trash)

-added some stuff to the labor (Underground) (island with the waterfall, u have to dive down the water, at the top of the mountain)
I want to add a mission there, to make it a save place.
-fixed the waterbug in the secret labor/clinic or whatever
-fixed a light bug in the labor env should work now correctly, but there are some env probe bugs at the outside now, have to fix this with stones or whatever
-added an NPC to the Labor where u can buy stuff
-added some light (needs more in future)
-there are some new env probe bugs at the island with the waterfall have to fix this soon

-added a fence to the hospital

-added some vehicles "Downtown" and "Uptown" (its takes a long time to place the cars, so there is lot of work left)

Update: 8 Jul, 2016 @ 9:57am

-Added an Interior to the University and a new Mission there. (But be carefull at the end it will be hard, take enough medkits with u and metal parts are important!)
Some Zombies are bugged i dont know why have to look at it

-Added Quest Descriptions (u can read every quest descripton by open the inventory and click on quests)
btw sry for the bad english sometimes, but if u see some errors in the game pls tell me

-added a new first mission now

-U get the hook now automaticly after taking the wallet

-added some stuff to the roof of the ammunation

-added a "barrier" at the Boss Fight so he cant fall down now

-changed some weapons in the ammunation

Update: 5 Jul, 2016 @ 12:03pm

-Changed the first mission --> U have to turn on alarm and kill the waves and get the "Lost Photo"

-Added a new entrance to Ammunation

-added a new mission where u have to "Clear The University´s Area"

-added a new mission "Get the documents"
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Changes at Ammunation:
-)removed some strong weapons in Ammunation (so its harder at the beginning)
-)added ENV Probe
-)added Lamps and Light
-)moved the ammunation on the top of the table now (so u can pick it up faster)
-)changed the Skin of the Shop Human it finaly works now (addes some more Shops, for more information scroll down)
-)removed some shotgun ammunation
-)removed some riffle ammunation
-)changed the Riffle (works now ocrrectly)
-)set the respawan Timer (now the weapons and ammunation needs very long to respawn)
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-Added some objects to AutoRepair (Uptown)

-Added a Shop to AutoRepair

-Added a Shop to the BeachIsland to SaveZone at the Mountain (out of ammunation and left island, i will make a
mission there)

-fixed the ceiling bugs (interiors Autorepair, Save House)

-Changed MapStartTime to 6:00 o´clock

Update: 2 Jul, 2016 @ 6:57pm

-)Set a new Boss Area in the Garage (Downtown near Ammunation and the Tunnel)

-)Map Starts now at 5:00

-)added some cars

-)added some Blood and Body Parts(the blood and Body Parts were removed from a bug)

-)fixed some Terrair bugs

-)added some green (where was missing)

-)added some Trees (Downtown)

-)added the hospital (is now rdy)

-)removed the houses (from last patch) --> because can walk through

-)added a second monument on the opposite on the ammunation (i will do some other stuff there, but now it dont look so "empty")

-)fixed a envprobe bug

-)added some cars (like a wall) at the Boss near the autorepair --> so Boss cant run away

-)added some Zombies in the City

-)added some Medikits (Ammunation)

Prison:::
-)added some Zombies in Prison
-)fixed a bug where u can fall trought the roof
-)fixed a light bug
-)fixed a bug in the Ventiltor where u wasn´t able to continue walking, because the box was to big
-)added some Blood
Prison:::

_____________________

Update: 2 Jul, 2016 @ 7:18am

-)Added more Body Parts + Blood

-)Added some Lootable Cars and Vans (only Downtown first)

-)Set a Monument on the opposite to the ammunation

-)Set the spawn to Ammunation

-)Hope the Shop-Human works now correctly

-)Set a new Shop Human in the Ammunation (second one where u can buy other stuff)

-)Set the Agility lvl to 24 so u can run faster and climb up everywhere0

-)Fixed some Terrain Bugs

-)Set some new buildings
-Clinic (not rdy yet)
-Some Houses Downtown (have to make more details in future)

Update: 30 Jun, 2016 @ 6:32pm

Things i have done:

-Set the Dead Zone Goon to "Very Hard" was "Very-Easy" before

-fixed a whole in the map

-set the survival lvl to 14, so the hook can be used now

_______________

Bugs i have seen:

-Water bug, u can see no water (underwater)

-Ammunation --> the floor is buggy will fix this soon
-->The Shop-human is buggin around sometimes he is looking at the wall
-->will make another entrance sometimes its hard to get in the front door