Total War: WARHAMMER

Total War: WARHAMMER

Proper Combat Mod
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Uppdatering: 28 jul, 2016 @ 22:00

Uppdatering: 28 jul, 2016 @ 15:31

Uppdatering: 28 jul, 2016 @ 12:51

Changes:
-Slight increase to giant moving speed
-Updated and balanced with new Beastmen units
-Increased Orc weapon damage (regular, not AP damage) and HP points, but only regular units, they were a bit too weak after I decreased hit chance
-Trolls have slightly more HP (They were dying way to fast)
-Bonus - I was not happy with Beastmen unit size (model, not men count) so I resized some units slightly :) Ungors are shorter then human, but higher then dwarfs, Gors are a bit higher and Bestigors tower over other Beastmen and Human. Minotaurs are a bit bigger and Gorebulls tower over other Minotaurs :) Small thing but in my opinion adds to the overal immersion.

Uppdatering: 28 jul, 2016 @ 12:40

Uppdatering: 19 jul, 2016 @ 14:12

Uppdatering: 15 jul, 2016 @ 14:01

Uppdatering: 15 jul, 2016 @ 5:16

Uppdatering: 30 jun, 2016 @ 15:29

Uppdatering: 24 jun, 2016 @ 4:53

Uppdatering: 20 jun, 2016 @ 4:03