Total War: WARHAMMER

Total War: WARHAMMER

Proper Combat Mod
Viser 21–30 av 39 bidrag
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Oppdatering: 28. juli 2016 @ 22.00

Oppdatering: 28. juli 2016 @ 15.31

Oppdatering: 28. juli 2016 @ 12.51

Changes:
-Slight increase to giant moving speed
-Updated and balanced with new Beastmen units
-Increased Orc weapon damage (regular, not AP damage) and HP points, but only regular units, they were a bit too weak after I decreased hit chance
-Trolls have slightly more HP (They were dying way to fast)
-Bonus - I was not happy with Beastmen unit size (model, not men count) so I resized some units slightly :) Ungors are shorter then human, but higher then dwarfs, Gors are a bit higher and Bestigors tower over other Beastmen and Human. Minotaurs are a bit bigger and Gorebulls tower over other Minotaurs :) Small thing but in my opinion adds to the overal immersion.

Oppdatering: 28. juli 2016 @ 12.40

Oppdatering: 19. juli 2016 @ 14.12

Oppdatering: 15. juli 2016 @ 14.01

Oppdatering: 15. juli 2016 @ 5.16

Oppdatering: 30. juni 2016 @ 15.29

Oppdatering: 24. juni 2016 @ 4.53

Oppdatering: 20. juni 2016 @ 4.03