Age of Wonders III
The Old Man and the Sea
1–8 из 8
Обновление: 17 апр. 2017 г. в 3:09

- fixed another double ID issue
- reduced the base production of the nynevian dwelling to 60 (was 80)
- increased the cost of the nynevian units
- the nynevian archer now uses the cosmic arrows as a default attack
- nynevians now have 20% shock weakness as a racial trait

Обновление: 17 мар. 2017 г. в 4:31

- fixed a double ID problem with the working boat and another ship unit

Обновление: 15 ноя. 2016 г. в 14:40

- fixed the problem that the nynevian dwelling could be placed very close to independent cities

Обновление: 16 сен. 2016 г. в 5:59

- added mythical city upgrades
- changed composition of some unit defender sets
- added a new treasure site, the ship wreck
- added a new unit, the phantasmal cannon
- changed the base income of the treasure sites to 15 in total (was 10 each)

Обновление: 30 мая. 2016 г. в 12:21

- Working Boat renamed to Tugboat
- some defender set / reward set changes

Обновление: 28 мая. 2016 г. в 17:15

- added a new sea dwelling: the Nynevians

Обновление: 25 мая. 2016 г. в 11:42

- renamed sea weed to seaweed
- maritime fortress now has a different model than maritime post
- working boat now is correctly a machine unit
- fixed a duplicate ID issue with the working boat
- increased maximum reward value for exploring pearl mines and coral reefs by 50 gold each
- removed the baby kraken from the coral reef reward set (to promote water adept)

Обновление: 21 мая. 2016 г. в 14:37