Age of Wonders III

Age of Wonders III

The Old Man and the Sea
Viser 1–8 av 8 bidrag
Oppdatering: 17. apr. 2017 @ 3.09

- fixed another double ID issue
- reduced the base production of the nynevian dwelling to 60 (was 80)
- increased the cost of the nynevian units
- the nynevian archer now uses the cosmic arrows as a default attack
- nynevians now have 20% shock weakness as a racial trait

Oppdatering: 17. mars 2017 @ 4.31

- fixed a double ID problem with the working boat and another ship unit

Oppdatering: 15. nov. 2016 @ 14.40

- fixed the problem that the nynevian dwelling could be placed very close to independent cities

Oppdatering: 16. sep. 2016 @ 5.59

- added mythical city upgrades
- changed composition of some unit defender sets
- added a new treasure site, the ship wreck
- added a new unit, the phantasmal cannon
- changed the base income of the treasure sites to 15 in total (was 10 each)

Oppdatering: 30. mai 2016 @ 12.21

- Working Boat renamed to Tugboat
- some defender set / reward set changes

Oppdatering: 28. mai 2016 @ 17.15

- added a new sea dwelling: the Nynevians

Oppdatering: 25. mai 2016 @ 11.42

- renamed sea weed to seaweed
- maritime fortress now has a different model than maritime post
- working boat now is correctly a machine unit
- fixed a duplicate ID issue with the working boat
- increased maximum reward value for exploring pearl mines and coral reefs by 50 gold each
- removed the baby kraken from the coral reef reward set (to promote water adept)

Oppdatering: 21. mai 2016 @ 14.37