XCOM 2
Commander's Choice [WOTC & Vanilla]
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更新:2023年7月26日 @ 16時18分

Version 2.1.1
-Added Simplified Chinese Localization (thanks to 72xjvkr)

更新:2023年7月24日 @ 17時09分

Version 2.1:
Changes:
-Add an ini setting to control if NumInDeck or NumInForcedDeck is used to determine available classes
-Add an optional ini string for list of forced include classes

更新:2023年7月23日 @ 16時36分

Version 2.0
Changes:
-The Class Selection page has proper labels and working buttons
-Fixed Commander's Choice Tooltip and description
-(Optionally) Set Commander's Choice button to be top of the list
-(Optionally) Disabled if Next/Prev soldier if either is rookie waiting for promotion
-Works with Controllers

更新:2017年9月14日 @ 6時31分

Small Update to fix some corss-mod compatability issues:
-Conditionalized OnRemoved event with same condtions as OnInit and OnReceiveFocus events

更新:2017年9月2日 @ 12時10分

Updated for War of the Chosen Compatability
-Fixed issue with memorialize button being disabled/hidden on the After Action screen
-Replaced hiding of Promote button on Armory screen with optional disabling of Promote button

更新:2017年2月4日 @ 14時35分

-Added option to Disabled or Hide Promotion Button for Rookie's on After Action screen (Default: Disabled)
-Rookies now Unequip Weapons before Rank-Up to prevent Modded or Upgraded Weapons being destroyed durring Rank-Up

更新:2017年2月3日 @ 14時28分

-Added Localization for Commander's Choice button and tooltip

更新:2017年2月2日 @ 18時13分

-Changed rank requirment from Squaddie to Rookie awaiting Promotion
-Removed stat manipulation used for reseting a soldier from Squaddie to Rookie

Special thanks to Sentenryu on Reddit for giving me the idea that served as a jumping off point for this update

更新:2017年1月20日 @ 12時20分

-Completely Redone UI
-Button on Armory Main Menu will bring up new window to choose class

-added aditional 0 check for HP, Mobility, Offense, and Will

更新:2016年7月9日 @ 14時10分

-Updated OnInit function to filter for class and rank before implimenting the logic rather than after
-Set class filitering to abort the function at start if soldier's class is Spark or PsiOps