Stellaris
((( NSC3 - Season 1 )))
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Actualizare: 30 sept. 2016 @ 21:28

Minor Bugfix Update

Actualizare: 30 sept. 2016 @ 20:10

  • Removed the Advanced Assembly Yards and introduced a new multi-level technology called "Advanced Construction Techniques." This will free up a spaceport slot, and the player can instead research each level of this tech to give build speed and cost bonuses to each ship class as they move up the research tree. If you have a spaceport where you've already built the Advanced Assembly Yards, that slot will now be empty and you can build whatever you want there. See the Readme for more details.

Actualizare: 26 sept. 2016 @ 10:32

  • Changed the Advanced Assembly Yards so that it is available at Spaceport Level 2 instead of Level 6, so players can use its abilities in the early game.
  • Rebalanced the Governor's Mansion. Each building now generates 0.5 influence, costs 1000 energy, 1000 minerals, and 50 influence to build, and costs 3 energy maintenance per month.
  • Fixed all of the "extra" races so that the NSC versions of the vanilla ships appear correctly.

Actualizare: 18 sept. 2016 @ 15:40

  • Fixed a bug with the zoom level in the ship designer for Avian and Fungoid stations.
  • Fixed a bug in the power station that wasn't giving bonuses properly after 5 stations.

Actualizare: 13 sept. 2016 @ 20:37

  • Governor's Mansion bonus has been reduced by 80% for balance (Each building now provides only 0.2 influence instead of 1). The build costs and time for the building have also been reduced by 50%.
  • Fixed some small bugs with fighters on the Flagship and Carrier.
  • Balanced one of the Flagship sections with less weapons but an extra hangar bay.
  • Added a new pinned topic in the forums with a Custom Namelist Template for all of the new classes.

Actualizare: 7 sept. 2016 @ 17:14

Bugfix update.

Actualizare: 4 sept. 2016 @ 19:46

Uploaded Accidental Missing Files

Actualizare: 4 sept. 2016 @ 19:16

  • Fixed the AI code so that it will build the improved NSC versions of the vanilla ships.
  • Fixed a few bugs with turret locators.
  • Fixed the Advanced Assembly Yards so they improve speed and cost for the improved vanilla classes.
  • Fixed the scaling issues with the Plantoid ships.
  • Official Readme updated with more info about how some confusing things in the mod work.

Actualizare: 4 sept. 2016 @ 10:31

Minor Bugfix Update

Actualizare: 4 sept. 2016 @ 10:16

Major Bugfix Update