Counter-Strike 2

Counter-Strike 2

Saline - BETA
Affichage des entrées 11-20 sur 25
< 1  2  3 >
Mis à jour le : 10 aout 2016 à 21h15

-beautiful new overview

Mis à jour le : 9 aout 2016 à 20h58

-added more detail to B site

-started detailing a building in CT B

-changed some textures around

-closed down the last few map escapes

-swapped ugly tarp brushes with nuke fence covers

-fixed some bad clips

-rounded some corners

-removed self-boost over CT red wall

-fixed bucket in T spawn

Mis à jour le : 8 aout 2016 à 23h08

-fixed some map escapes; A connector box, A main wall details

-fixed a sneaky boost spot that allowed player to watch mid from left B upper

-added some more detail here and there

-raised wall to A connector, makes it more obvious that it can't be jumped over, looks better

Mis à jour le : 8 aout 2016 à 13h38

-added a ton of playerclips, helps prevent throwing bombs out and keeping players in

-added some detail and sounds and stuff to the main building in CT spawn

Mis à jour le : 29 juil. 2016 à 14h27

-fixed physics on T spawn ladder
-reworked B construction slightly; now more easy to punish
-redid navmesh for construction stairs as a result
-removed right wall of the CT A entrance
-various minor detail edits and fixes

Mis à jour le : 29 juil. 2016 à 8h49

-updated navmesh to support layout changes

Mis à jour le : 28 juil. 2016 à 16h07

-removed .nav temporarily
-made some walls on A bangable
-added a wall blocking the left entrance to A from connector.
-removed wall blocking gravel pit
-small detail at A

Mis à jour le : 29 juin 2016 à 11h20

-removed nav in ocean

Mis à jour le : 29 juin 2016 à 8h34

-changed drop down connector to b from one-way to stairs, added navmesh there as well.

-added additional spawns (12 v 12 instead of 8 v 8)

Mis à jour le : 25 juin 2016 à 19h43

-added more playerclips
-pipes on b platform should be not a single-boost anymore