Europa Universalis IV

Europa Universalis IV

Imperium Universalis 3.1.2 (Growth of Empires)
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Update: 3 apr 2018 om 5:51

Update: 3 apr 2018 om 5:06

- New wasteland mountains in several regions
- New areas in several regions (most in in the middle east)
- New provinces in Mesopotamia, Syria, Egypt and Arabia
- New Ideas for Elam and Liburnia
- Hyrcania now starts as median vassal in 195
- New decisions for Babylon
- New and reworked Rivers
- New generic Missions
- New missions for Rome, Athens, Carthage, Anshan/Persia, Babylon and Macedonia

Update: 3 apr 2018 om 4:50

Update: 14 dec 2017 om 0:45

Update: 14 dec 2017 om 0:23

- CTD fixed

Update: 13 dec 2017 om 3:38

Update: 6 dec 2017 om 4:13

Update: 5 dec 2017 om 7:19

- reduced cost for changing culture
- new unit types for the indian tech group
- new Ideas for Kalinga, Dravidian Countries and Kuru
- New countries on Sri Lanka and new events for the indo aryan invasion there
- Reworked coastlines and lakes in India, China and Korea
- New 3D models for Babylon
- new provinces, countries and cultures in Indochina
- new tech-group: South-East Asian
- new government form for countries in northern India: Vedic Monarchy
- new 'tribal federation' mechanic for the Vedic Monarchy
- Indian cultures reworked
- Indian religions reworked
- new government form for middle eastern empires: Oriental Monarchy
- The polis government forms dont switch with a new faction in power, the government changes over time under certain circumstances.

Update: 15 okt 2017 om 3:10

- New slave estate
- Coring is now all the time possible
- provinces cant be turned into a state if there is seperatism in a province
- new Yi culture group and nations for southern china
- new macedonian model
- colonies will now change culture and religion when 100% progress is reached
- added new caucaso-anatolian tech groups and units

Update: 3 okt 2017 om 7:17