Tabletop Simulator

Tabletop Simulator

The Utility Card Pack
Showing 1-4 of 4 entries
Update: 26 Apr, 2016 @ 10:12am

As it turns out, cards can only be spawned directly from the Workshop tab if they are a member of a deck. To make sure all cards are are accessible, I added a second AFK card with the first to form a 2-card deck. Also, while I was at it, I added a note to the bottom right as well as my intended uses for the cards in the rules section.

Update: 26 Apr, 2016 @ 8:36am

I discovered a pull-down tab next to listed Workshop items that allows the host to spawn individual items from the Workshop save, but in order to know that is being selected, the item has to have a name. Because of this, I've made the following revisions:

- Named each individual card so that they can be searched in a deck (Though I would never see this being needed)
- Named each deck (and the bag) in the save so that they can be easily identified in the Workshop spawn tab
- Added a notecard to the bag with a list of the contents and a link to the Workshop page in case people want to know where to find it. (Don't worry, It's at the bottom of the bag so it won't get in the way unless you really want to pull it out)
- Finally, changed the cards' image source from imgur to the Steam Cloud to make it a bit simpler to manage.

Update: 21 Apr, 2016 @ 2:21pm

Changes:

- Reworked the corners of the cards so that they blend more seamlessly with the rounded corners in the game and removed the double text which is somewhat irrelevent in TTS. The cards have a much more clean feel to them.
- Reworked the back images of the cards so that they all follow the same general pattern. It makes the transition look better when the card becomes "hidden" in a player's hand and adds to the overall unity of the aesthetic.
- No more "Straws"... it was a dumb idea in hindsight, and worked completely different than the classic method of "drawing straws" in which there is only a single short straw (which is mechanically the same as drawing a random color from the color deck). They've been replaced by number cards.
- Added a 9 and 10 card to the number set as well as a brown and teal card to the color set so that it can support 10 player games.
- Added a new "AFK" card so that players can easily show when they've stepped away from the computer for a minute. Good for games like Cards Against Humanity where it's ok if a player misses a turn or two.

Update: 20 Apr, 2016 @ 3:07pm