Arma 3
EricJ Helicopter Pack
Se afișează 21-30 din 162 intrări
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Actualizare: 30 apr. @ 5:03

RC151
- Possibly fixed an issue with spawning the AI crew when spawning the MQ-17 or MQ-37 via script.

Actualizare: 16 apr. @ 1:46

RC150
- Added the normal US Army UH-60s and USN MH-60s with the new HMD system.
- Added cost values to the combat aircraft (or regular military) helos, as well as the UAVs. I left the civilian helicopters alone.

Actualizare: 9 apr. @ 3:41

RC149
- AH/MH-15Ms have the new HMD system installed

Actualizare: 22 mart. @ 5:43

RC148
- Removed the AH-96 (NATO) and (USMC) versions; it is now found in NATO/Helicopters/AH-96 Coyote (6 Pylons), and the original skins are usable with the Edit Vehicle Appearance sub-menu when placing it on the map.
- AH-96 now has an updated HMD.
- UH-92 Cherokee (Black River PMC) is now visible in the Garage
- MH-80 and MH-67 have the new HMD system as well, replacing the old one.
- Replaced (where present) the PVS-15s in the SOAR aircraft with the ANVIS-9s.
- Fixed entries to deleted magazines, that was causing some missions to break.

Actualizare: 19 mart. @ 2:31

RC147
- Removed the M4A4 and went with the basic MX Black rifle. I decided that maybe people just don't use it, and this is for the US Army Helicopter Pilot and the US Army Helicopter Crew units only. Since pilots and crew get issued basic rifles in the current US Army (M4s), I felt that the M4A4 wasn't worth supporting anymore.
- With the credit to TomoKIN and Kimi, updated the HMDs for the NATO helicopters. For now the Ka-145 will keep it's current HMD and so on. The new HMDs are functional on the UH-92s, MH-60M, and the MH-60/92 DAPs. It should work with pylons. By default it is off, and through the scroll wheel you can turn it on or off, and a limited selection of options for you to enhance gameplay with the supported helos. I suggest you try out the HMD Fix for Kimi's HMDs anyway, it's a good mod to use for vanilla helos, it can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2983533257
- Basic UH-60s do not have an HMD anymore. If through user feedback you want it integrated, let me know and the next update will feature the addition of the new HMD system

Actualizare: 12 mart. @ 5:44

RC146
- Added more features to the Ka-145, including formation lights and spotlight. Also adjusted the rotor protectors, now doesn't have the blades for operations on Pandora, as for the NATO/US SOAR, etc. aircraft have.
- Removed the old geometries for the S-94 and S-94U, now looks correct (no missing geometries, looks better)
- Added more features to the Ka-145. The Co-Pilot/WSO now can operate the helo from it's position, the optic view now works, and now has a laser designator added to the arsenal for designating for bombs or other things.
- Landing gear on the Ka-145 properly animates as well as the Co-pilot Optic system
- Black River PMC helos have standardized equipment for the helos (Orca,Cherokee).
- Ka-145 is spwanable in Zeus
- TF562 GMV is spawnable in Zeus

Actualizare: 5 mart. @ 6:30

RC145
- Worked on the Ka-145 some more, tweaking and implementing a HMD for the Pilot. Unfortunately I don't have the coding for an OPFOR style HMD, and will have to live with a Western style (though it is in Metric) HMD. At the time of this upload I don't have any contact with Kimi, who can possibly do one for me. It also should be a known issue with the landing gear of the heli, which refuses to work, after cleaning up the model.cfg. Anybody who knows how to work this issue is encouraged to let me know and see what I can do to get it working.

Actualizare: 26 febr. @ 5:07

RC144
- AH-15M and MH-15M can be slingloaded via sling load points.
- "Added" a "Ka-145 Hoplite" helo. It's still got some bugs, like at this upload the HUD doesn't work (I may remove the 3D model of the HUD and implement an HMD instead), and the gear doesn't retract. I'm still working on that and hopefully I'll have a fix next week. The animations are still WIP (using BIS anims), so it'll be hopefully fully ready by next Wednesday. Other than that it does work, just has those issues going for it at this time. For now it can be found in CSAT/Helicopters/Ka-145 Hoplite.
- Thanks to Slay No More, redid the tail area of the AH-96 so it looks better

Actualizare: 19 febr. @ 5:11

RC143
- MH-60S 2-pylon has correct scheme
- Removed all EoTechs from the M134s, given that the miniguns are used for area suppression, and not point shooting. To aim without a crosshair use the tracers.

Actualizare: 12 febr. @ 5:11

RC142
- Lowered the RadarTarget size for the MH-80. While it doesn't prevent you getting fired upon, it does give you some chance against getting shot down. I would advise terrain masking to avoid or get close to the S-750 Rhea and the Cronus radar given game mechanics and whatnot.
- MH-60S (Insertion) has ACE3 Fast rope points and coding for fast roping.
- MH-60A (Insertion) has ACE3 fast rope points and coding for fast roping.