Arma 3
EricJ Helicopter Pack
Showing 81-90 of 164 entries
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Update: 20 Sep, 2024 @ 11:45am

RC97
-MH-92s have the correct Countermeasures Dispenser.

NOTE: The 2x AGM-114K, 4x AGM-114K, 2x AGM-117, and the 4x AGM-117 pylon weapons are bugged, as for some reason it will load them fine on the pylon, but are unusable. A fix is on the way, sometime.

Update: 16 Sep, 2024 @ 1:01pm

RC96
- Adjusted the Refuelling probe length on the SOAR UH-60s to be more close to the real thing
- Refuel probe should work with the USAF Mod. Note that this mod doesn't require it, but will work with it. I'm not too sure about the x,y, and z coordinates, but I think it'll look like it should. If it doesn't let me know.
- Increased armor of the XX-92s by ten points.

NOTE: The 2x AGM-114K, 4x AGM-114K, 2x AGM-117, and the 4x AGM-117 pylon weapons are bugged, as for some reason it will load them fine on the pylon, but are unusable. A fix is on the way, sometime.

Update: 14 Sep, 2024 @ 2:06pm

RC95
- AGM-117s by default have a Tandem HEAT warhead for penetrating attacks.
- Tweaked Hellfire model, looks closer to the real thing.
- Reduced damage for the Hellfires and Rattlers, in line with other mods.
- Non-functioning refueling probes were added to the SOAR MH-60s. There is a thought to incorporate another mod (which wont be dependent on), if people can point me to a good sample to work with another mod for refueling, if needed.
- Increased fuel for the XX-92s

NOTE: The 2x AGM-114K, 4x AGM-114K, 2x AGM-117, and the 4x AGM-117 pylon weapons are bugged, as for some reason it will load them fine on the pylon, but are unusable. A fix is on the way, sometime.

Update: 9 Sep, 2024 @ 7:11am

RC94
- Increased the carrying weight capability of the MQ-17 pylons, now can carry a wider variety of weapons. NOTE: I know that the BIS weapons don't look right, while the 2x AGM-117 Rattlers look correct. I can adjust the pylons so they look better, but I can only do so much with them.
- MH-92s have active radar, IR, and visual settings for the sensors now, as per the model.
- MH/UH-60s have basic RWR for flight ops
- UH-92s have a basic RWR for flight ops
- MH-92 DAPs no longer have a sling load ability, as the sensor system (taken from the Mi-48) takes priority over that due to it being a strictly attack helo.
- AH-96 can (when able) select the Rattler ATGMs, when the game decides to work. The AH-96 has a basic RWR for flight ops and an IR sensor component as well.
- Fixed a transparency issue with the MH-92 (Insertion) and (Insertion Open Doors) with the new dashboard when damaged.
- Updated the texture on the Rattlers, made it look slightly better.
- Improved the sensors on the AH-96.

NOTE: The 2x AGM-114K, 4x AGM-114K, 2x AGM-117, and the 4x AGM-117 pylon weapons are bugged, as for some reason it will load them fine on the pylon, but are unusable. A fix is on the way, sometime.

Update: 1 Sep, 2024 @ 11:37am

RC93
- Podded weapons were added to the pylon system and added the unused Hellfires and Rattler missiles in various pod configurations.
- Tweaked the dashboard of the MH-92 (Insertion)/(Insertion Open Doors) to be more in line with the furniture of the MH/UH-92s, now looks better.

NOTE: The 4x AGM-114K, 2x AGM-117, and the 4x AGM-117 pylon weapons are bugged, as for some reason it will
load them fine on the pylon, but are unusable. A fix is on the way, sometime.

- Fixed a muzzleflash issue on the MH-60M (Insertion)
- MQA-17 has limited dynamic pylon loadouts. It will use and load the Shrieker rockets fine, but the "2x AGM-117" will not work, until a fix comes around to solve the issue.

Update: 29 Aug, 2024 @ 1:41pm

RC92
- Fixed a distance LOD for the AH-6J where it appeared grey at farther distances.

Update: 24 Aug, 2024 @ 11:03am

RC91
- Fixed config entries for the MH/UH-60/92s regarding the minigun compartments, some aircraft should now be able to switch minigun positions while in flight.
- Reduced Armor of the Cruise Missile Container, improved the SAM Container armor, and gave armor to the Mortar Container.

Update: 12 Aug, 2024 @ 12:28pm

RC90
- Mortar Container, Cruise Missile Container, and the Titan AA SAM Container now have custom icons and UI pictures.
- Reduced S-94 Max Sling Load weight to 4,000kg. S-94 Utility will have the previous weight limit of 5,500kg lift capability.
- Added a requested JASDF Livery, for the UH-92 Cherokee
- Tweaked the USN MH-60S textures, making it more in line with the actual camouflage.

Update: 9 Aug, 2024 @ 1:18pm

RC89
- Made the Cruise Missile Container heavier through lift due to gameplay issues with the lighter helicopters in lifting it.
- Reduced S-94 Utility lift weight limit to 5500kg.

Update: 3 Aug, 2024 @ 2:31am

RC88
- Added more First Aid Kits and Medkits to the Medevac Container.
- Made the Cruise Missile Container heavier (4500kg), so only helicopters that can lift more than that can lift it now.