Killing Floor 2

Killing Floor 2

KF-ClassicBioticslab
Mostrando 1-4 de 4 aportaciones
Actualización: 20 JUN 2016 a las 4:55

KF-ClassicBioticslab Beta4

Added Blocking volumes to prevent player from clipping trough certain objects.
moved some spawners to prevent players from spawning outside the map.

Actualización: 20 ABR 2016 a las 7:20

KF-ClassicBioticslab Beta3.1
*addjusted sounds and soundcue's after a request.
*addjusted some textures

Actualización: 19 ABR 2016 a las 13:08

KF-ClassicBioticslab Beta3
*Added removed Static objects - moved static objects for gameplay reasons.
*fixxed and issue where players could hurt themselves at certain 'not broken' glass points by running and jumping into the geometry.
*Improved Blockingvolumes in certain area's preventing players from getting stuck.
*removed some animated spawners and added 'dept' for all animated spawners.
*Added 2 small spawners outside battlezone.
*addjusted some 3D models.

Actualización: 12 ABR 2016 a las 7:38