Killing Floor 2

Killing Floor 2

KF-ClassicBioticslab
Viser 1–4 av 4 bidrag
Oppdatering: 20. juni 2016 @ 4.55

KF-ClassicBioticslab Beta4

Added Blocking volumes to prevent player from clipping trough certain objects.
moved some spawners to prevent players from spawning outside the map.

Oppdatering: 20. apr. 2016 @ 7.20

KF-ClassicBioticslab Beta3.1
*addjusted sounds and soundcue's after a request.
*addjusted some textures

Oppdatering: 19. apr. 2016 @ 13.08

KF-ClassicBioticslab Beta3
*Added removed Static objects - moved static objects for gameplay reasons.
*fixxed and issue where players could hurt themselves at certain 'not broken' glass points by running and jumping into the geometry.
*Improved Blockingvolumes in certain area's preventing players from getting stuck.
*removed some animated spawners and added 'dept' for all animated spawners.
*Added 2 small spawners outside battlezone.
*addjusted some 3D models.

Oppdatering: 12. apr. 2016 @ 7.38