Killing Floor 2

Killing Floor 2

KF-DeadShore
Mostrando 1-5 de 5 aportaciones
Actualización: 16 ENE 2017 a las 9:48

  • Fixed a bunch of issues with Zeds getting stuck (Thanks for the reports!).
  • Edited collisions on a few items that tended to block players.
  • Moved the collectible that was out of bounds
  • Fixed two broken textures
  • Lowered the spawn rate of Zeds
Let me know if you guys encounter more issues

Actualización: 28 ABR 2016 a las 11:40

Textures missing and path exploit on the docks should be fixed, as well as some meshes not receiving light.

May try to release a version with better performance next week (precomputed visibility build).

Actualización: 28 ABR 2016 a las 10:25

Still borked

Actualización: 28 ABR 2016 a las 8:20

Struggling with the workshop tool, release broken but at least the file got there.

Actualización: 24 MAR 2016 a las 11:50

First submission