XCOM 2
Grimy's Loot Mod
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Ενημέρωση: 4 Απρ 2016 στις 23:24

Fix to the upgradeitem function
Sprint module and shield battery no longer provide run and gun action points
localizations updated

Ενημέρωση: 3 Απρ 2016 στις 19:37

4x3 = 12 new armor upgrades
1x3 = 3 new gremlin upgrades
changed implementation on a few old upgrades
scanning protocol nerfed, no longer increases radius.

Ενημέρωση: 31 Μαρ 2016 στις 12:10

Fixed armor resistance bonuses. They also round damage reduction to the nearest integer, instead of always rounding down.
Upgraded items should be sellable again, but the fix is not retroactive.
Updated localizations.

Ενημέρωση: 30 Μαρ 2016 στις 11:43

just rebalanced some upgrades. A lot of +damage upgrades now give a % boost instead of a flat bonus. (Some still give a flat bonus if I think it makes sense in that scenario)

Ενημέρωση: 29 Μαρ 2016 στις 14:42

Ενημέρωση: 28 Μαρ 2016 στις 16:29

Ενημέρωση: 28 Μαρ 2016 στις 12:31

Ενημέρωση: 27 Μαρ 2016 στις 23:56

primary weapons can have randomized appearances
You can rush alien strongboxes and ethereal reliquaries with advent datapads and alien datacaches (new campaigns only)

Ενημέρωση: 26 Μαρ 2016 στις 20:24

Updated localization

Ενημέρωση: 25 Μαρ 2016 στις 20:35