Dota 2
Boss Rising - Semi-Open Beta
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Actualización: 2 ABR 2017 a las 1:54

Fixed Boss 5 bug
Fixed ennemy leaving the arena
Boss now spawn closer to the player :)

Actualización: 1 ABR 2017 a las 10:20

fixed

Actualización: 14 MAR 2017 a las 20:07

fixed Console spam of "update D:"

Actualización: 14 MAR 2017 a las 20:02

ok , fixed lot of stuff

The stats should update when you level up no need to equip/unequip item again
Fixed GameStuck sometime after a boss
Fixed Boss Negative Health Regen

Boss 3 now have negative health regen on his first form to make it less anoying

boss 5 should not stuck himself to autoattack
boss 5 last form should die correctly

PowerSouls should apear again

No longer panorama spam in console :p


Trading still in an unknow condition , will have to perform test tomorow

Actualización: 8 MAR 2017 a las 22:48

AFTER WEEK OF WITCH HUNTING, THOSE DAMN ABILITY ARE FINALY FIXED ! THANK VOLVO FOR ALL !

(ps it was the ability of the talent tree that was making the ability bug like hell, too me all this fucking time to found this , not ability work again :D !)

Actualización: 21 ENE 2017 a las 4:06

Fixed those damn crash when starting the game

also some unfinished stuff not implemented but no need to give a fuck

Actualización: 2 OCT 2016 a las 5:34

Added Tooltip to modifier/buff/debuff/effect (call it anyname you want) and an custom hud for them :)
Started to add tooltip to the effects , for now only the toxine modifier have his tooltip name and desc , more will come

royal archer skill mana cost now increase with the player level , same will come for the duelist
all skill from the royal archer now display correct mana cost (starting from a level 1 player)
same will come with duelist as well

added the bow to the shop to give royal archer a new weapon for level 4-5 range which was lacking

Actualización: 27 SEP 2016 a las 7:56

hovering over xp or weapon xp bar now display how much xp you have/you need and your progress in percent
Some balancing made over boss
Boss 3 will now start being agressive at the first attack receive (no longer endless running)
Some modification made to Ui (still lot of work to be made)

Changed a bit the Mana consumption on spell , stilll some display bug should be fixed soon

sorry for not being very active lately ,just changed home, lot of mess to fix ....

Actualización: 16 SEP 2016 a las 12:26

added back the hero panel , skill tree and inventory button

Added back the focus on hero and lock on hero when clicking on hero portrait

Actualización: 16 SEP 2016 a las 11:51

Fianly another update
Lot's of change just came !

First off a complet rework of the HUD made by a friend of mine called Pouk
putting all together took me a lot of time this is why I had to delay numerous time this update !

spoil : http://i.imgur.com/4sucEeS.png

An buff/debuff display also had being added , for now not lot of buff are supported since there is some of rework to do but it's here (even if I've said I will not add it)
for now there is no tooltip on hover but i'll try to add this on next update :)
spoil : http://i.imgur.com/OEPrJl3.png

I've also added 4 new spell (3 since one of them don't work yet , don't waste your powerpoint on the arrow rain, I promise to fix it next update <3)
With those 4 new spell come a rework of the saving system about skilltree , it'll now update skill tree if there is minor outdate or reset the skill tree on major update , not realy relevant since saving/loading is disabled for now

some minor balance on Boss

Added Sound effect when gaingin money by killing boss
Added ammount of gold gained over your head
Added Ammount of Exp gained over your head (Player Xp)

Next updates should have a small hero panel rework

BEWARE :
The Skill Tree ,HeroPanel and inventory button at the bottom of the hud don't work yet , please use the short key : J , H , I to acced them for now
Promise they will be back soon :)