Airships: Conquer the Skies

Airships: Conquer the Skies

WhiteFox3030's Modules
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Uppdatering: 31 jul, 2016 @ 10:06

Added

-Small Side Propeller
-Side Propeller

Changes

-Heavy Cannon and Heavy Armored Deck Gun - pen and blast damage changed from 150 to 200
-Super Heavy Cannon and Super Heavy Fortress Cannon - pen and blast damage changed from 300 to 800
-Super Heavy Cannon and Super Heavy Fortress Cannon - accuracy improved
-Super Heavy Fortress Cannon - crew and guard requirement increased by 1
-Gatling Pod - accuracy slightly improved
-Side Gatling Pod - clip reload time increased
-Lightning Gun - blast damage changed from 200 to 300

Removed

-Fox Decal (did not work properly)

Uppdatering: 29 maj, 2016 @ 13:01

Added
-Lightning Gun
-Excavator
-Long Rifle

Uppdatering: 11 maj, 2016 @ 13:55

Added
-Gatling Gun Pod
-Heavy Flak Cannon
-Heavy Gatling Flak Cannon
-Fox Decal

Uppdatering: 7 maj, 2016 @ 18:42

Fixed tiny module's ladders

Uppdatering: 18 apr, 2016 @ 9:46

Added

-Tiny Ammo,Coal,Repair,and Suspendium modules
-Heavy Armored Deck Gun
-Heavy Cannon

Fixed auto cannon pods recoil.

Uppdatering: 14 apr, 2016 @ 4:38

-Super Laser added
-new Auto Cannon Pods added
-Old auto cannon pods are now light cannon pods

Uppdatering: 8 apr, 2016 @ 17:27

Added Heavy MG

Uppdatering: 3 apr, 2016 @ 10:40

Changed Arbalest and Ballista stats to use less ammo.
the Ballista is now lighter.

Uppdatering: 23 mar, 2016 @ 6:20

various fixes

Uppdatering: 19 mar, 2016 @ 20:33

Added
-Auto Cannon Pods

Changed
-Super Heavy Cannons are now heaver
-Super Heavy Fortress Cannon can now be used on land and air ships