Airships: Conquer the Skies

Airships: Conquer the Skies

WhiteFox3030's Modules
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Aggiornamento: 31 lug 2016, 10:06

Added

-Small Side Propeller
-Side Propeller

Changes

-Heavy Cannon and Heavy Armored Deck Gun - pen and blast damage changed from 150 to 200
-Super Heavy Cannon and Super Heavy Fortress Cannon - pen and blast damage changed from 300 to 800
-Super Heavy Cannon and Super Heavy Fortress Cannon - accuracy improved
-Super Heavy Fortress Cannon - crew and guard requirement increased by 1
-Gatling Pod - accuracy slightly improved
-Side Gatling Pod - clip reload time increased
-Lightning Gun - blast damage changed from 200 to 300

Removed

-Fox Decal (did not work properly)

Aggiornamento: 29 mag 2016, 13:01

Added
-Lightning Gun
-Excavator
-Long Rifle

Aggiornamento: 11 mag 2016, 13:55

Added
-Gatling Gun Pod
-Heavy Flak Cannon
-Heavy Gatling Flak Cannon
-Fox Decal

Aggiornamento: 7 mag 2016, 18:42

Fixed tiny module's ladders

Aggiornamento: 18 apr 2016, 9:46

Added

-Tiny Ammo,Coal,Repair,and Suspendium modules
-Heavy Armored Deck Gun
-Heavy Cannon

Fixed auto cannon pods recoil.

Aggiornamento: 14 apr 2016, 4:38

-Super Laser added
-new Auto Cannon Pods added
-Old auto cannon pods are now light cannon pods

Aggiornamento: 8 apr 2016, 17:27

Added Heavy MG

Aggiornamento: 3 apr 2016, 10:40

Changed Arbalest and Ballista stats to use less ammo.
the Ballista is now lighter.

Aggiornamento: 23 mar 2016, 6:20

various fixes

Aggiornamento: 19 mar 2016, 20:33

Added
-Auto Cannon Pods

Changed
-Super Heavy Cannons are now heaver
-Super Heavy Fortress Cannon can now be used on land and air ships