Arma 3
ZEC - Zeus and Eden Templates / Building Compositions
Visar 1–10 av 11 poster
< 1  2 >
Uppdatering: 26 jul, 2019 @ 0:54

V.1.1
* Contact Compositions Added
* Eden Export Script Added

Uppdatering: 22 sep, 2017 @ 10:53

V.1.0.9
* LOW Compositions Added
* Malden Compositons Added
* Compositons now have consistent orientation (North is 'Front')

Uppdatering: 19 mar, 2017 @ 2:36

V.1.0.8
* 1.68 Zeus Spawning Fix (Thanks Kex).

Uppdatering: 20 feb, 2017 @ 10:29

V.1.0.7
* Checkpoints now have consistent orientation.
* Kill House Templates added (Military > Training).

Uppdatering: 11 nov, 2016 @ 1:52

V.1.0.6
* Missing string references corrected.
* Camps and Field HQ Compositions added.
* Synkidat icon location updated for v1.65.

Uppdatering: 29 aug, 2016 @ 7:35

V1.0.5 - Faction tags re-added to names for identification in Zeus.

Uppdatering: 25 aug, 2016 @ 14:48

V.1.0.4
* More Compositions added for Apex and Vanilla.
* Structure rewrite courtesy of tupolov@ALiVE.

Uppdatering: 11 jul, 2016 @ 11:32

V1.0.3 - APEX Compositons added for 1.62, layout and structure altered to better suit the huge list of compositions now avaliable.

Uppdatering: 3 maj, 2016 @ 5:07

* Classnames cleaned up.
* Core tree renamed.
* Lots of extra compositons added.

Uppdatering: 20 mar, 2016 @ 13:42

Signed key for use on servers now included.