Killing Floor 2

Killing Floor 2

KF-NewDeathBasin
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Update: 24 May, 2019 @ 5:29pm

Changelog 2019:
--NewDeathBasin--
*New landscape
*New traders
*New kismet
*New event
*Added new blocking volumes
*New pathing
*Custom particles
*Custom sounds
*New materials
*Vertex painting
*New static meshes
*New skeletal meshes
*New spawn and locations
*New actors

Thanks to friends:
Frostbite - for making the map playable :)
RockMax - for collison on meshes.
Auctoritas - for splitting landscape for import to sdk.

P.S:
The whole map has been reworked from scratch.
Map support up to 32+ players.
Ammo.
Pickups.
6 custom traders from old maps and custom home for traders.

P.S.S:
Good luck and ty for support. :)

Update: 10 Mar, 2016 @ 4:33pm

Changelog:
--NewDeathBasin--
*Optimized Precomputed Visibility (now stable 50 - 60 fps with vsync).
*Fix spawn for zeds and final boss.
*Fix textures for custom traders.
*Fix landscape textures.

Features:
Custom content (Traders and other...)
New spawn place for zeds and custom models vehicles.
New landscape place and other changes.