XCOM 2
Halo Reach Weapons
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Uppdatering: 10 mar, 2016 @ 14:44

Uppdatering: 10 mar, 2016 @ 4:13

V1.03

Pierce from guns removed due to popular request, they are now the same as default weapons

Uppdatering: 9 mar, 2016 @ 14:27

~~~~~V1.02~~~~~
Resource cost Magnetic(advanced ballistics) reduced to 85 supplies
Resource cost Beam(Advanced AI) reduced to 100supplies

Tool tips updated to show that the upgraded guns have "Pierce 1"
Tool Tips now reflect what tier weapon they are on par with

Uppdatering: 9 mar, 2016 @ 7:24

Hot Fixed Shotgun Crit chance for all tiers

Hot Fixed Plasma Shotgun upgrade icon

Uppdatering: 9 mar, 2016 @ 6:42

Tool tips for guns fixed

Uppdatering: 9 mar, 2016 @ 5:56

Engineering icon for shotgun fixed

Uppdatering: 9 mar, 2016 @ 5:10

V1.0 Uploaded

-MA37 added
-M45 Added