XCOM 2
Halo Reach Weapons
Showing 21-27 of 27 entries
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Update: 10 Mar, 2016 @ 2:44pm

Update: 10 Mar, 2016 @ 4:13am

V1.03

Pierce from guns removed due to popular request, they are now the same as default weapons

Update: 9 Mar, 2016 @ 2:27pm

~~~~~V1.02~~~~~
Resource cost Magnetic(advanced ballistics) reduced to 85 supplies
Resource cost Beam(Advanced AI) reduced to 100supplies

Tool tips updated to show that the upgraded guns have "Pierce 1"
Tool Tips now reflect what tier weapon they are on par with

Update: 9 Mar, 2016 @ 7:24am

Hot Fixed Shotgun Crit chance for all tiers

Hot Fixed Plasma Shotgun upgrade icon

Update: 9 Mar, 2016 @ 6:42am

Tool tips for guns fixed

Update: 9 Mar, 2016 @ 5:56am

Engineering icon for shotgun fixed

Update: 9 Mar, 2016 @ 5:10am

V1.0 Uploaded

-MA37 added
-M45 Added